[visionlist] Postdoctoral researcher in Computer Science + PhD in Computer Science (Deadline 30/11/17)

Veronica Sundstedt veronica.sundstedt at bth.se
Wed Nov 15 07:02:20 -05 2017


Postdoctoral researcher in Computer Science to BTH, Blekinge Institute of Technology with placement at the Department of Creative Technologies in Karlskrona


Work description:

Recent years have seen a tremendous increase of visual information being delivered to corporate and consumer markets along with interaction over a variety of human-machine interfaces as well as fixed and mobile networks. As such, we are at the beginning of a new era of immersive experiences that aims at enhancing everyday experiences, providing new ways on how people communicate with each other and in collaborate groups, and making these experiences more realistic, engaging, and satisfying. This Postdoctoral Researcher position is associated with the research project “Human-centered computing for novel visual and interactive applications” funded by the Knowledge Foundation of Sweden in co-production with industry. The position has a focus on Visual and Interactive Computing, which includes disciplines such as computer graphics, visualization, game technology and computing where people are at the center. The position includes contributing to the development of our growing research and education environment in Visual and Interactive Computing at the Karlskrona campus, together with existing researchers and lecturers. The development work should be carried out in collaboration with the surrounding environment, industry and society. In addition, education at the bachelor-, master-, and doctoral level is included - primarily in education programs and research in the field of game technology.


Eligibility:

Qualified to be employed as postdoctor is the person who has: taken a Degree of Doctor, a Degree of Doctor in the fine, applied and performing arts or who has a foreign degree deemed as equivalent to a Degree of Doctor. The persons who have taken their degrees maximum three years before the expiration of the application period should come in question first. The person who has taken the degree earlier should also come in question in the first hand, if there are particular grounds. Particular grounds refer to leave due to sickness, parental leave, clinic service, commissions of trust in trade unions or other similar circumstances.


Meriting qualifications:

Documented experience and skills in one or several of the following areas:

- Real-time graphics programming (2D/3D)

- Virtual Reality (VR) / Augmented Reality (AR)

- Digital game development

- Experiment design, execution and statistical analysis

- Visual perception, eye-tracking technology and applications


More information:

https://www.bth.se/wp-content/uploads/2016/03/Postdoktor-ViaTecH-2017-ENG.pdf


Ph.D. student in Computer Science to BTH, Blekinge Institute of Technology with placement at the Department of Creative Technologies, Karlskrona


Work description:

Recent years have seen a tremendous increase of visual information being delivered to corporate and consumer markets along with interaction over a variety of human-machine interfaces as well as fixed and mobile networks. As such, we are at the beginning of a new era of immersive experiences that aims at enhancing everyday experiences, providing new ways on how people communicate with each other and in collaborate groups, and making these experiences more realistic, engaging, and satisfying. This Ph.D. position is associated with the research project “Human-centered computing for novel visual and interactive applications” funded by the Knowledge Foundation of Sweden in co-production with industry. As a Ph.D. student you will conduct original research in the areas of visual perception mechanisms that contribute to quality and immersion as perceived by humans. The research provides opportunities to address issues related to visual cues that impact human perception of novel visual and interactive applications with main focus on virtual reality (VR), to develop perception-based quality models, and to derive objective perception-based metrics that quantify the quality and immersion as perceived by humans. The work may expand to optimization methods that can pool quality estimates from human perception, human-machine interface, and networked VR into an overall quality estimate. The Ph.D. student also has the opportunity to participate in the development of a visual and interactive computing laboratory and a project showcase hosted by the Blekinge Museum. The position includes theoretical analysis, practical experiments, algorithm design and software implementation, as well as documentation in the form of scientific articles and reports. Teaching may be included at a level not exceeding 20%.


Eligibility:

Applications are invited from candidates holding a Masters degree in computer science, radio communications, wireless communications, telecommunications, telecommunication systems, or other relevant disciplines.


Meriting qualifications:

- The candidate will preferably possess strong background in at least two of the following areas: visual perception, experimental design, mobile multimedia processing, quality of mobile multimedia experience, statistical analysis, optimization methods.

- The candidate should have strong analytical (mathematical) skills.

- Ability to work both independently and in a research team.

- Ability to formulate and solve scientific problems.

- The candidate must be fluent in English (written and spoken).

- Practical experience is desirable, for example, conducting the Masters thesis in industry.


More information:

https://www.bth.se/wp-content/uploads/2016/03/ENG_Befattningsprofil-mall-inkl-bilaga_V4.pdf


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