[visionlist] CVMP 2019 Full papers deadline extension

William Smith william.smith at york.ac.uk
Mon Jul 22 06:21:57 -04 2019

The 16th ACM SIGGRAPH European Conference on Visual Media Production (CVMP
17-18 December 2019
BFI Southbank, London, UK


Call for Submissions

For over a decade, CVMP has built a reputation as the prime venue for
researchers to meet with practitioners in the Creative Industries: film,
broadcast and games. The Conference brings together expertise in video
processing, computer vision, computer graphics, animation and physical
simulation sponsored by ACM SIGGRAPH. It provides a forum for presentation
of the latest research and application advances, combined with keynote and
invited talks on state-of-the-art industry practice. CVMP regularly
attracts around 140 attendees approximately 50:50 from academia and the
creative industries.

We encourage participation from a diverse range of backgrounds including
scientists, engineers, artists and producers to contribute inspiring
papers, presentations, posters and technical abstracts. We invite
submissions to the conference on any topic that demonstrates an impact on
visual media production, animation, and interactive content creation and
experiences. This year there is an additional focus on gaming across all
platforms including design, production and engineering. We hope
contributions will convey innovative ideas, technical details and insight
or experience into theory and/or practice.

Full Papers: We invite submissions of regular, technical papers presenting
novel research or applications related to any aspect of media production,
including computer vision, graphics and machine learning research with
application in this area. We particularly encourage submission of
early-stage doctoral work. Submitted papers can be any length up to 10
pages and will be subject to double-blind peer review. Accepted papers will
be presented in either oral or poster form, and will appear in the ACM
Digital Library. Browse past CVMP papers in the ACM Digital Library here:

Short Papers and Technical Abstracts: Submissions are invited in the form
of a one-page extended abstract, describing innovative industry practice or
academic research. Submissions can also describe work in progress and do
not prevent submission of the work elsewhere. Accepted submissions will be
presented in poster form at the conference, and will not appear in the ACM
Digital Library.

Demos: The demos programme promotes applied research and applications to
facilitate collaborations between industrial and academic members of the
media production community. Demos do not have to be related to full or
short papers accepted at CVMP but should have the form of live
demonstrations of media production methods and/or their applications. A
one-page paper should be submitted describing the content of the
demonstration and an overview of the approach.

Industry Talks: This year we are pleased to introduce a new track for
industry talks. These should be submitted in the form of a one-page
extended abstract describing the proposed talk. Talks will take a similar
form to submissions for talks at SIGGRAPH and FMX and can be talks that
have already been presented at other venues.

Submission Dates:

Full Papers deadline: EXTENDED TO 16 AUGUST 2019
Industry Talks deadline: 27 September 2019
Short Papers deadline: 27 September 2019
Demos deadline: 27 September 2019

Papers, Demos and Talks are invited in all areas of visual media production
related to film, games, and broadcast, including but not limited to:

- 3D video capture and 3D-TV
- Augmented/virtual Reality
- Character animation
- Computational photography
- Computer vision
- Computer graphics
- High-dynamic range (HDR) imaging
- Image and video synthesis
- Image enhancement and restoration
- Image/model/asset editing
- Interactive media and games
- Level of detail (LOD)
- Machine learning
- Motion estimation
- Multiple camera systems
- Omni-directional video
- Post production using stereo, 3D and motion
- Pre-visualization
- Real-time imaging systems
- Real-time rendering
- Relighting images and video
- Scene modelling
- Segmentation and matting
- Video and camera tracking
- Video-based animation
- Video-based human motion capture
- Visual asset management
- Visual effects (VFX)
- Virtual production

Submission instructions:
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