[visionlist] Last day for paper submissions: IEEE Tech. Co-sponsored Immersive Learning Research Network (iLRN) Conference, San Luis Obispo, Calif., June 2020
Lee, Mark
malee at csu.edu.au
Fri Feb 14 10:22:05 -04 2020
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CALL FOR PAPERS AND PROPOSALS
iLRN 2020: 6th International Conference of the Immersive Learning Research Network
June 21–25, 2020, San Luis Obispo, California, USA
Technically co-sponsored by the IEEE Education Society,
with proceedings to be submitted for inclusion in IEEE Xplore®
Conference theme: "Vision 20/20: Hindsight, Insight, and Foresight in XR and Immersive Learning"
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Conference website: http://immersivelrn.org/ilrn2020
Full CFP available at: http://bit.ly/2ki4gzb (PDF), http://bit.ly/2lUcpdG (HTML)
The Immersive Learning Research Network (iLRN) is a burgeoning global network of researchers and practitioners collaborating to develop the scientific, technical, and applied potential of immersive learning. Its annual conference is the premier scholarly event focusing on advances in the use of virtual reality (VR), augmented reality (AR), mixed reality (MR), and other extended reality (XR) technologies to support learners and learning. Leading scholars and professionals operating in formal education settings as well as those representing diverse industry sectors will converge on the historic and picturesque coastal city of San Luis Obispo, California for iLRN 2020, where they will share their research findings, experiences, and insights; network and establish partnerships to envision and shape the future of XR and immersive technologies for learning; and contribute to the emerging scholarly knowledge base on how these technologies can be used to create experiences that educate, engage, and excite learners.
##### TOPIC AREAS #####
XR and immersive learning in/for:
- Serious Games
- Medical & Healthcare
- Workforce & Industry
- Culture & Language
- K-12
- Museums & Libraries
- Special Education
- Geosciences
- Data Visualization
With Special Tracks on:
- Playful Immersive Learning Experiences
- Place, Presence, & Perspective
- Inclusion, Diversity, Equity, Access & Social Justice (IDEAS)
- Self & Co-regulated Learning
- Immersive & Engaging Educational Experiences
- Digital Transformation & Humanities
##### SESSSION TYPES & SESSION FORMATS #####
*** Academic Stream ***
(Refereed papers for proceedings)
- Full or short paper for oral presentation
- Short or work-in-progress paper for poster presentation
- Work-in-progress paper for doctoral colloquium
*** Practitioner Stream ***
(No paper – refereed on the basis of abstract)
- Oral presentation
- Poster presentation
- Demo showcase
*** Non-Traditional Formats ***
- Pre-conference workshops
- Special sessions
- Panel sessions
Please see the conference website for templates and guidelines.
##### IMPORTANT DATES #####
- Main submission deadline* - FINAL EXTENSION: 2020-02-14
- Main-round notifications: 2020-03-23
- Camera-ready papers (Main): 2020-04-06
- Late submission deadline*: 2020-03-30
- Late-round notifications: 2020-04-27
- Camera-ready papers (Late): 2020-05-11
- Conference: 2020-06-21 to 2020-06-25
*Full and short papers can only be submitted in the main round.
##### PUBLICATION & INDEXING #####
Accepted and registered papers presented at iLRN 2020 will be published in the conference proceedings and submitted to the IEEE Xplore® digital library. IEEE makes Xplore content available to its abstracting & indexing partners, including Elsevier (Scopus, Ei Compendex) and Clarivate Analytics (CPCI - part of Web of Science).
In addition, the authors of selected papers may be invited to submit revised and expanded versions of their papers for possible publication in the IEEE Transactions on Learning Technologies (2018 JCR Impact Factor: 2.315), the Journal of Universal Computer Science (2018 JCR Impact Factor: 0.91), or another Scopus and/or Web of Science-indexed journal, subject to the relevant journal’s regular editorial and peer-review policies and procedures.
##### CONTACT #####
conference at immersivelrn.org
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