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<span style="font-size:12pt">*************** Call for Papers/Participation ***************</span></div>
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<div>The Third Workshop and Challenge on Deep Learning for Geometric Computing in conjunction with ICCV 2021</div>
<div>https://sites.google.com/view/dlgc-workshop-iccv2021</div>
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<div>Computer vision approaches have made tremendous efforts toward understanding shape from various data formats, especially since entering the deep learning era. Although accurate results have been obtained in detection, recognition, and segmentation, there
is less attention and research on extracting topological and geometric information from shapes. These geometric representations provide compact and intuitive abstractions for modeling, synthesis, compression, matching, and analysis. Extracting such representations
is significantly different from segmentation and recognition tasks, as they contain both local and global information about the shape. To attract attention of researchers from computer vision, computational geometry, computer graphics, and machine learning
to this branch of problems, we organize the third edition of “Deep Learning for Geometric Computing” workshop at ICCV 2021. The workshop encapsulates competitions with prizes, proceedings, keynotes, paper presentations, and a fair and diverse environment for
brainstorming about future research collaborations. </div>
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<div>*************** Call for competition participation ***************</div>
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<div>We are hosting seven competition tracks in two main domains: The SkelNetOn Challenge (2D) and The ABC Challenge (3D), implemented as independent contests available at Codalab.</div>
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<div>*** The SkelNetOn Challenge *** </div>
<div>The SkelNetOn Challenge is structured around shape understanding in four domains. We provide shape datasets and some complementary resources (e.g, pre/post-processing, sampling, and data augmentation scripts) and the testing platform.</div>
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<div>Submissions to the challenge will perform one of the following tasks:</div>
<div>- Shape pixels to skeleton pixels https://competitions.codalab.org/competitions/21169
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<div>- Shape points to skeleton points https://competitions.codalab.org/competitions/21172
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<div>- Shape pixels to parametric curves https://competitions.codalab.org/competitions/21175
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<div>- Natural image pixels to skeleton pixels https://competitions.codalab.org/competitions/24536
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<div>*** The ABC Challenge ***<br>
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<div>The ABC Challenge serves as a testbed for common shape analysis and geometry processing tasks. We supplement the challenge with additional software libraries, sets of large-scale standardized benchmarks (data splits, resolutions, and targets), and implementations
of evaluation metrics. The first ABC challenge will be hosting a three-track contest on geometry processing, including:</div>
<div>- Estimation of non-oriented normals https://competitions.codalab.org/competitions/24253
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<div>- Geometric shape segmentation https://competitions.codalab.org/competitions/25087
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<div>- Sharpness fields extraction https://competitions.codalab.org/competitions/25079
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<div>*************** Call for paper submissions ***************</div>
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<div>We will have an open submission format where i) participants in the competition will be required to submit a paper, or ii) researchers can share their novel unpublished research in deep learning for geometric computing. The top submissions in each category
will be invited to present their work during the workshop and will be published in the workshop proceedings. The workshop will also honor the best paper and the best student paper.</div>
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<div>Although we encourage all submissions to benchmark their results on the evaluation platform, there are other relevant research areas that our datasets do not address. For those areas, the scope of the submissions may include but is not limited to the following
general topics: </div>
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<div> Boundary extraction from 2D/3D shapes</div>
<div> Geometric deep learning on 3D and higher dimensions</div>
<div> Generative methods for parametric representations</div>
<div> Novel shape descriptors and embedding for geometric deep learning</div>
<div> Deep learning on non-Euclidean geometries</div>
<div> Transformation invariant shape abstractions</div>
<div> Shape abstraction in different domains</div>
<div> Synthetic data generation for data augmentation in geometric deep learning</div>
<div> Comparison of shape representations for efficient deep learning</div>
<div> Novel kernels and architectures specifically for 3D generative models</div>
<div> Eigen-spectra analysis and graph-based approaches for 3D data</div>
<div> Applications of geometric deep learning in different domains</div>
<div> Learning-based estimation of shape differential quantities</div>
<div> Detection of geometric feature lines from 3D data, including 3D point clouds and depth images</div>
<div> Geometric shape segmentation, including patch decomposition and sharp lines detection</div>
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<div>The CMT site for paper submissions is https://cmt3.research.microsoft.com/DLGC2021 . Each submitted paper must be 4-8 pages excluding references. Please refer to the ICCV author submission guidelines for instructions at http://iccv2021.thecvf.com/node/4#submission-guidelines.
The review process will be double-blind but the papers will be linked to any associated challenge submissions. Selected papers will be published in IEEE ICCVW proceedings, visible in IEEE Xplore and on the CVF Website.</div>
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<div>*************** Awards ***************</div>
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<div>The winning submission in each seven track will receive a prize (either cash or equipment) provided by the workshop sponsors. The top submissions in each category with accepted papers in the workshop will be chosen as finalists and will be invited to present
their research in the spotlight session. </div>
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<div>*************** Important dates ***************</div>
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<div> Challenges Launch for Submissions: May, 07, 2021</div>
<div> Second Phase for Submissions: July, 22, 2021</div>
<div> Challenges Close for Submissions: August 1, 2021</div>
<div> Abstract Submission Deadline: July 26, 2021</div>
<div> Paper Submission Deadline: August 1, 2021</div>
<div> Acceptance Notification: August 11, 2021</div>
<div> Camera Ready Due: August 17, 2021</div>
<div> Workshop (full day): October 11, 2021</div>
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<div>***************Organizers***************</div>
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<div> Ilke Demir, Sr. Staff Research Scientist, Intel Corporation</div>
<div> Alexey Artemov, Research Scientist, Skolkovo Institute of Science and Technology</div>
<div> Dena Bazazian, Senior Research Associate, University of Bristol </div>
<div> Bernhard Egger, Postdoctoral Researcher, MIT</div>
<div> Géraldine Morin, Professor, University of Toulouse</div>
<div> Kathryn Leonard, Professor of Computer Science, Occidental College</div>
<div> Evgeny Burnaev, Associate Professor, Skolkovo Institute of Science and Technology</div>
<div> Adarsh Krishnamurthy, Associate Professor, Iowa State University</div>
<div> Daniele Panozzo, Assistant Professor, Courant Institute of Mathematical Sciences, New York University</div>
<div> Albert Matveev, Ph.D. student, Skolkovo Institute of Science and Technology</div>
<div> Denis Zorin, Professor of Computer Science and Mathematics, Chair of Computer Science Department Courant Institute of Mathematical Sciences, New York University</div>
<div> Rana Hanocka, Ph.D. student, Tel Aviv University</div>
Sebastian Koch, Ph.D. student, Technische Universität Berlin</div>
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